Ultimas noticias Mohaa Reloaded
Bueno pues Insomnia Snake, uno de los desarrolladores del Reloaded ha posteado en el foro de Mohaa de Clan Base ( 09/07/05 ):
Well I returned from Londen safely, I know a lot of you mgith be dissapointed by this news. It was the shortest vacation I have ever had. Anyways enough about me, let's talk about the project.
First of all Medal of Honor: Allied Assault has been put back on the map in some dutch game magazines, showing to me that there is still a lot of interest in the game even after three and half years of no support.
As you all know by now we are trying to change that. We allready caught and fixed a lot of in game bugs, like landsharking and nade tricks and thanks to jv_map we are also catching clipping.
We had some problems compiling Southern France and The Bridge but both have been fixed now and the fixing in those two maps has begun as well, still a lot of time will go over compiling these two maps. The maps which we managed to fix allready can be downloaded from
www.mohaa-reloaded.com/page/supplies
After we will hear no feedback anymore from the community and we can't find any other bugs as well, I will start with my favourite thing, making deluxe versions as I think we earned those.
A map which has a great potential of coming into the reloaded patch is St.Renan, we are still trying to contact the creator and we still think some stuff needs to be restyled in order to make it fit.
We are currently working hard in fixing the selfspec and clipping (which can be toggled off or on). Do not under estimate this work, we have to change almost every single animation in game and also make it so that it can be turned off or on, this is a lot of work and most of all borring work, but we will succeed.
That's all the news I have for this day, please take the time to check out the existing Fixed maps at: www.mohaa-reloaded.com/page/supplies and please, oh please, post any bugs you are still able to find on the forum. Only you can help us make the patch better.
Cheers,
- Reloaded Team
First of all Medal of Honor: Allied Assault has been put back on the map in some dutch game magazines, showing to me that there is still a lot of interest in the game even after three and half years of no support.
As you all know by now we are trying to change that. We allready caught and fixed a lot of in game bugs, like landsharking and nade tricks and thanks to jv_map we are also catching clipping.
We had some problems compiling Southern France and The Bridge but both have been fixed now and the fixing in those two maps has begun as well, still a lot of time will go over compiling these two maps. The maps which we managed to fix allready can be downloaded from
www.mohaa-reloaded.com/page/supplies
After we will hear no feedback anymore from the community and we can't find any other bugs as well, I will start with my favourite thing, making deluxe versions as I think we earned those.
A map which has a great potential of coming into the reloaded patch is St.Renan, we are still trying to contact the creator and we still think some stuff needs to be restyled in order to make it fit.
We are currently working hard in fixing the selfspec and clipping (which can be toggled off or on). Do not under estimate this work, we have to change almost every single animation in game and also make it so that it can be turned off or on, this is a lot of work and most of all borring work, but we will succeed.
That's all the news I have for this day, please take the time to check out the existing Fixed maps at: www.mohaa-reloaded.com/page/supplies and please, oh please, post any bugs you are still able to find on the forum. Only you can help us make the patch better.
Cheers,
- Reloaded Team
Resumiendo, han tenido problemas compilando sur de francia y el puente, pero ya han superado esos problemas y estan trabajando en ellos. Tambien afirman que han dejado de recibir avisos de bugs por parte de la comunidad y que ya se pueden centar en hacer "versiones de lujo".
Otro punto interesante es que ven un gran potencial en el mapa de San Renan para que figure en el parche, pero deben ponerse en contacto con el creador para arreglar algunos fallos. Trabajan ademas para arreglar el modo autoespectador y el clipping (cuando un jugador se ladea en una puerta o esquina hacia la izquierda y apenas se le ve) que podra ser activado o desactivado.
En referencia a la urgencia de su lanzamiento por parte de la comunidad dice :
indeed, nah. I do hear what you are saying Sabrooney and believe me it has run through my mind more then a million times, but it's really better for us to wait till its complete.
Besides, we only need the maps, clipping and the medic and we are done. Still can't promise a release date as I want to say that when the patch is done. Don't want any kind of pressure.
The thing is, we want to release a complete finished patch, what everyone can download and that will be it. They don't need to return every month, to download an addon to the patch. Also the game magazines have told us that some of them want to include it on a cd and that means we only have one shot at it with one file.
We are trying to do the best we can and we work as hard as possible, but the team is small and the community negative, so the only thing we can do is that we can hope that the waiting will be worth while. At least by the release of this patch you are in total control of your server.
- Weapon Management
- Realism (ckr1.11) or default
- Clipping or No Clipping
- You are able to change the bazooka into a G43 Rifle and a M1 Carbine
- and much much much more like:
- Fixed bug in ladder animation handler that caused 'landsharking'.
- Fixed bug in grenade animation handler that caused a server crash.
- Fixed bug in map rotation when switching gametypes.
- Fixed respawn bug that allowed easy spawnkilling.
- Fixed bug in team switching while on ladder.
- Fixed bug in using the turret while holding a grenade.
- Added sixteen new allies skins and four new axis skins.
- Added server ability to determine force models.
- Added server ability to determine the amount of nades.
- Added server ability to determine gametype, realism or default.
- Added server ability to determine rather or not a health package should drop.
- Added server ability to enable or disable any weapon.
- Added server ability to enable or disable melee animation to rifle, mg, smg and shotgun.
- Added server ability to determine rather or not players are able to push.
- Added server ability to enable Bazooka/Panzerschreck or M1 Carbine/G43.
Besides, we only need the maps, clipping and the medic and we are done. Still can't promise a release date as I want to say that when the patch is done. Don't want any kind of pressure.
The thing is, we want to release a complete finished patch, what everyone can download and that will be it. They don't need to return every month, to download an addon to the patch. Also the game magazines have told us that some of them want to include it on a cd and that means we only have one shot at it with one file.
We are trying to do the best we can and we work as hard as possible, but the team is small and the community negative, so the only thing we can do is that we can hope that the waiting will be worth while. At least by the release of this patch you are in total control of your server.
- Weapon Management
- Realism (ckr1.11) or default
- Clipping or No Clipping
- You are able to change the bazooka into a G43 Rifle and a M1 Carbine
- and much much much more like:
- Fixed bug in ladder animation handler that caused 'landsharking'.
- Fixed bug in grenade animation handler that caused a server crash.
- Fixed bug in map rotation when switching gametypes.
- Fixed respawn bug that allowed easy spawnkilling.
- Fixed bug in team switching while on ladder.
- Fixed bug in using the turret while holding a grenade.
- Added sixteen new allies skins and four new axis skins.
- Added server ability to determine force models.
- Added server ability to determine the amount of nades.
- Added server ability to determine gametype, realism or default.
- Added server ability to determine rather or not a health package should drop.
- Added server ability to enable or disable any weapon.
- Added server ability to enable or disable melee animation to rifle, mg, smg and shotgun.
- Added server ability to determine rather or not players are able to push.
- Added server ability to enable Bazooka/Panzerschreck or M1 Carbine/G43.
Como siempre, no hay fecha de lanzamiento, estan pendientes de algunos mapas, arreglar el clipping y terminar el modo medico, ellos pretenden lanzar un parche unico que no haya que parchear nuevamente, ni que tengamos que descargar mapas y añadirlos,a demas han recibido ofertas de lanzarlo por medio de revistas en un cd y les conviene que sea todo en un solo archivo. Seguidamente enumera el control total que tienes sobre tu server con el nuevo parche, lo mas destacado:
- Puedes elegir el modo : default o ckr
- Activar o desactivar el clipping
- Cambiar el bazoka a rifle G43 o carabina M1
Despues se enumeran interesantes adiciones como nuevas skins, conocidos bugs arreglados, etc...
Pues nada a seguir esperando, pero creo que merecera la pena 

Últimas noticias
-
EA abandona la saga 'Medal of Honor'

-
Siete Navy SEALs, acusados de revelar información confidencial

-
EA está decepcionada con las críticas de Medal of Honor: Warfighter

-
Tráiler de Medal of Honor: Warfighter muestra los mapas del paquete Zero Dark Thirty [actualizado]

-
Medal of Honor Warfighter: Primeros vídeos del multijugador

-
A toda velocidad por las calles de Karachi en el nuevo vídeo de ‘Medal of Honor: Warfighter’

-
Medal of Honor Warfighter: Tráiler de la beta multijugador

-
Horarios y grupos para las open cup

-
Medal of Honor: Warfighter sigue a lo suyo

-
Habrá beta multijugador del 'Medal of Honor: Warfighter' muy pronto, pero sólo en Xbox 360

ya ves, tiene q tar to wapo
hasta q no juguemos no sabremos como es y demás.
le dará algo de vidilla al moh si nos gusta
yo estoy deseando ver cuando la peña pueda empujarse o puedas aporrear con los rifles y metras
toy impacienteeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee me baje unos videos de la pagian y esta wapo wapo le an exo alguna modificaion a hunt por lo ke vi y puedes kulatear kon todas las armas tipo SH etcetc dios ke ansias por probarlo
yo kreo k va a ser muy parecido ya al spearhead y eso no mola :S
parecio pero con ladeo
el SH mola,las granadas de humo,las armas.. estan guapas y ai mas variedad,yo jugaba al SH pero te acabas artando con lo del ladeo,y no te sakas la mania y es una mierda.
ladeo powa
luxemos porke todos los juegos tengan un ladeo tan irreal pero enganchadizo y reconfortante komo en el MOHAA 
La jugabilidad que tiene el Mohaa es única
y eso lo ace úniko.
Pd:no te olvides
Playboy : The mansion ese juego si es unico =O
p.d : coko vete a barna k t pago una ronda
dE que sirve q saken mejoras si no tienes con kien compartirlas… es dificl asumir q el medal se muere a cada dia q pasa… y no por el juego en si … si no por la gente , solo ai q acer una vision rapida i t das cuen de que lo mejuor q puedes acer es dejarlo o irte a jugar a girilandia =D
La pena es q salga a estas alturas i no cuando de verdad disfrutaba con el medal , una pena
hombre, eso lo drias ahora tu nano cuando estamos todos de vacaciones o cuando a salio un juego reciente, esperate a que empiesen las clases…
Esta guapo el playboy pero son de esos juegos k al mes te terminas aburriendo ;(
a ver si sale ya
Dreaster Dreaster sureño gay
yo me sé de otro juego que tiene más jugabilidad jijijiji
ah si! el Battlefield 2
SUGARAY EL BUSCAMINAS TIENE MAS JUGABILIDAD
Jajaja la coas es que yo lo tengo pero de verdad que no me enganchó nada, es diferente al mohaa, tiene sus cosas que estan muy bien, pero no es tan adictivo desde mi punto de vista
, pero vamos que los juegos de la segunda guerra mundial me gustan todos.
Hasta el battlefield